The mysterious third game mode that makes up Battlefield 2042 has been confirmed as an experience that allows you to take classic maps, weapons, and vehicles from past entries in the franchise and put your own spin on things, and then spit that back out for the community to play. With the title of Battlefield Portal, it’s essentially Dreams but for the FPS genre. Players will be able to create and share their own custom game modes, drastically change the rules, and dictate what gadgets and vehicles spawn.
Battlefield Portal will be centred around three classic Battlefield titles: Battlefield 1942, Battlefield: Bad Company 2, and Battlefield 3. Returning maps include Caspain Border and Noshahr Canals from the third mainline entry, 1942’s Battle of the Bulge and El Alamein, and Arica Harbor and Valparaiso from Bad Company 2. More content will be added after the main game’s launch.
When you fire up the mode come 22nd October 2024, you will be able to select from DICE-created experiences, community-generated modes, or dive straight into the editor yourself. If you find the editing suite a little intimidating, tutorials will be on hand to help you out. One of the coolest aspects is that you can upload your custom logic, and it can then be edited by other creators. The original version isn’t overwritten when that happens, however. New files are made so that every piece of logic can be accessed.
Better yet, all of the maps and assets from the classic Battlefield games the Portal mode pulls from have been updated for the modern era. They’re reimagined in the Frostbite engine, with the map layouts kept as close to the originals as possible. In the case of maps from Battlefield 1942, destruction physics have even been added to the experience.
Is this a mode you’ll want to try your hand at? Or will you sample what the community creates? Share your thoughts in the comments below.
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