As an Afro-Latino, it has always been a struggle to find hair like mine that actually looks good in video games. Whether that’s in single-player experiences with specific characters, or in games like Fallout where I can create my own character, I always look at the hair. And most of the time, the hair isn’t that great.
I’m often just limited to just some type of afro in games, which I don’t always have as a hairstyle. I got a little curious about why my hair was so hard to find.
In the first episode of Polygon’s series, Custom Made, we discover how hard it is to make textured hair in the games we love. Each episode, we’ll break down your favorite game mechanics, and this time, we spoke to the specialist behind Aloy’s hair in Horizon Zero Dawn about the process of creating a hairstyle with 100,000 polygons. We also caught up with the team at Insomniac Games to talk about how they developed Miles Morales’ hair on two different console generations for Spider-Man: Miles Morales.
Polygon – All
- Star Wars: KOTOR And Spider-Man: Miles Morales Are Getting New Gaming Action Figures
- Marvel’s Spider-Man: Miles Morales Has Been Played for Over 11,000 Years
- UK Sales Charts: Spider-Man: Miles Morales Is PS5’s Hero, But It Can’t Catch F1 2022
- Insomniac’s Upcoming Spider-Man 2 Inspires An Amazing PS5 Custom Controller
- Insomniac’s Wolverine Needs To Occupy The Same World As Marvel’s Spider-Man
- Insomniac’s Spider-Man 2 Doesn’t Need Co-op
- Marvel’s Spider Man 2 in the works at Insomniac, coming to PS5 in 2023
- PS5 launch games Demon’s Souls, Miles Morales and Sackboy on sale for first time next week
- PS5 sale: Miles Morales, Returnal, and more exclusives discounted
- Spider-Man: No Way Home Spider-suits, plot details revealed in new toys