The Ascent’s broken Game Pass edition is getting fixed, developer promises


The Ascent’s cyberpunk metropolis is a gorgeous thing to behold. Unfortunately, on release it was slightly less stunning on Game Pass than Steam, with the former missing ray-tracing and DLSS features afforded to the latter. Fortunately, it looks like developer Neon Giant is on the case, with plans to bring the Microsoft version up to parity with Steam.

Posting in response to a disappointed player, the official Neon Giant account promised fixes to the absent DLSS and broken ray-tracing implementation—along with a lesser-known issue that was causing load times to take twice as long on Game Pass.

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