12 Minutes review | PC Gamer

There’s a puzzle in adventure game Gabriel Knight 3 infamous for being so illogical, the cat hair mustache has become the bad puzzle that all others are compared against—the pinnacle of design that makes you ask yourself “How the hell was I ever supposed to think of that?” I had that exact feeling half a dozen times while playing 12 Minutes, which uses a time loop to let you live out its frustrating and obtuse puzzles again and again and again. 

Need to know

What is it? A time-loop puzzle game… with *feelings*.
Expect to pay £19.49/$25
Developer Luis Antonio
Publisher Annapurna Interactive
Release August 19
Reviewed on RTX 3070, Intel i7-7700K, 32GB RAM
Multiplayer? Yes
Link Official site

You start 12 Minutes as a nameless man coming home to your small apartment, where your wife greets you warmly with a candlelit dessert and a surprise: she’s pregnant. A few minutes later, a cop kicks down the door, accuses your wife of being a murderer, and strangles you to death. Enter the time loop: still gasping for air, you reappear at the apartment door. How do you stop the cop from killing you, armed with the knowledge of what happens next?

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