Halo is and always has been about its excellent combat first and foremost, and the series’ multiplayer offerings are often the most crucial part of the experience, but unlike so many other multiplayer-centric shooters, Halo has always also put a great deal of emphasis on the story.
Microsoft’s series has told a very elaborate tale across several instalments over the last two decades (sometimes to its detriment), and though the upcoming Halo Infinite is being designed to be able to stand on its own two feet and be accessible to newcomers, you are, of course, still going to get the most out of it if you have prior knowledge about the series’ narrative events so far. So over the next few weeks, we’re going to take a look at the entire story of Halo, from start to finish, in chronological order, and here, we’re going to talk about Halo: Reach.
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