King’s Bounty 2 Unit Details Guide

King's Bounty 2 Unit Details Guide
King’s Bounty II has a lot of different units, each with their own strengths and weaknesses. This King’s Bounty 2 Units Recruit Guide lists all of the different units we’ve discovered in the game including information on their stats, alignment, and unit types.

As you progress through the game different units become available at different levels. As such, the stats shown below are based solely on when we recruited the unit during our playthrough. If you want to know more about recruiting each unit, check out our guide on where to recruit the best units in King’s Bounty II. For ease of use, we have organized each of the different unit types based on alignment.

King’s Bounty 2 Unit Details Guide – All Active Skills

King's Bounty 2 Unit Details Guide - All Active Skills

  • Execution: Damages enemies then purges all wounded members
  • Attack and Withdraw: Teleport to target enemy, attack, and return without suffering control zone attacks.
  • Bloody Bite: Deals damage and causes bleed
  • Forced March: +2 Speed and +25 Armor, removes Slowed when applied.
  • Precise Strike: Deals critical damage to enemy unit
  • Flaming Arrows: Deals damage and inflicts burning
  • Healing: Restores health to unit
  • Ambush: Deals damage and lowers defense of target unit
  • Power Strike: Heavy damage to enemy unit
  • Lesser Dispel: Removes random debuff from allied unit
  • Ill Fate: Inflicts Mark of Darkness debuff. All hits on target become critical
  • Backstab: Teleports to target enemy, attacks and poisons, then retreats
  • Poisoned Arrow: Damages and poisons targets
  • Madness: Inflicts Madness debuff. Target enemy attacks nearest unit on its turn
  • Heavy Blow: Deals damage and inflicts weakened
  • Explosive Bolts: Deals damage and inflicts Immobility
  • Stunning Clap: Deals damage and stuns enemy. They cannot counter attack
  • Barbed Arrows: Deals damage and inflicts bleeding
  • Charge: Increase speed and initiative by 2
  • Teleportation: Teleport to any free hex within speed range
  • Infectious Claws: Deals damage and causes disease on target
  • Piercing Shot: Deals damage and ignores some armor
  • Fortification: Immune to critical damage, increases armor
  • Bloody Feast: Deals damage and heals
  • Electric Arrow: Deals damage and applies Shock
  • Taunt: Unit becomes priority target for the enemy
  • Rapid Fire: Deals damage three times
  • Spellbind: Stops target unit using active abilities
  • Pacify: Damages, stuns, and weakens target
  • Wave of Cold: 7 hex AoE damage and freeze debuff
  • Inner Flame: Increased crit chance
  • Stone Skin: Increases armor
  • Rage: Applies Enraged buff
  • Wall Of Fire: Unit teleports to a free hex and deals damage on every square passed
  • Chimera’s Jump: Teleports to free hex and deals damage to all adjacent hexes
  • Whirling Blades: Deals damage two hexes ahead
  • Replenish: Fully restores its own health

List Of Order Units

List Of Order Units

Dogs Of War
Dogs Of War

Active Skills: Bloody Bite

Spearmen
Spearmen

Active Skills: Precise Strike

Archers
Archers
Active Skills: Flaming Arrows
Healers
Healers
Active Skills: Healing
Swordsmen
Swordsmen
Active Skills: Power Strike
Spirits Of Light
Spirits Of Light
Active Skills: Lesser Dispel
Crossbowmen
Crossbowmen
Active Skills: Piercing Shot
Cavalrymen
Cavalrymen
Active Skills: Piercing Shot
Knights
Knights
Active Skills: Taunt
Royal Mages
Royal Mages
Active Skills: Dispel, Spellbind
Disciples
Disciples
Active Skills: Heal, Stone Skin

List Of Power Units

List Of Power Units

Wolves
Wolves

Active Skills: Attack and Withdraw

Bears
Bears
Active Skills: Heavy Blow
Heavy Crossbowmen
Heavy Crossbowmen
Active Skills: Explosive Bolts
Eagles
Eagles
Active Skills: None
Trolls
Trolls
Active Skills: None
Stoneskin Trolls
Stoneskin Trolls
Active Skills: Stunning Clap
Militiamen
Militiamen
Active Skills: Forced March
Housecarls
Housecarls
Active Skills: Fortification
Gryphons
Gryphons
Active Skills: None
Ancient Wolves
Ancient Wolves
Active Skills: Bloody Feast
Flamethrowers
Flamethrowers
Active Skills: Rapid Fire
Bear Riders
Bear Riders
Active Skills: Taunt
Troll Chiefs
Troll Chiefs
Active Skills: Pacify
Berserkers
Berserkers
Active Skills: Rage
Red Dragon
Red Dragon
Active Skills: Wall Of Fire

List Of Anarchy Units

List Of Anarchy Units

Ghouls
Ghouls

Active Skills: Execution

Skeletons
Skeletons

Active Skills: Forced March

Brigands
Brigands
Active Skills: Ambush
Raiders
Raiders
Active Skills: Attack and Withdrawvv
Dark Adepts
Dark Adepts
Active Skills: Ill Fate
Assassins
Assassins
Active Skills: Backstab
Skeleton Archers
Skeleton Archers
Active Skills: Poisoned Arrow
Dark Spirits
Dark Spirits
Active Skills: Madness
Free Archers
Free Archers
Active Skills: Barbed Arrows
Mercenaries
Mercenaries
Active Skills: Precise Strike
Zombie
Zombie
Active Skills: Charge
Ghosts
Ghosts
Active Skills: Teleportation
Ancient Ghouls
Ancient Ghouls
Active Skills: Infectious Claws
Death Knights
Death Knights
Active Skills: Taunt
Bone Dragon
Bone Dragon
Active Skills: Replenish

List Of Finesse Units

List Of Finesse Units

Wind Spirit
Wind Spirit
Active Skill: None
Stone Elementals
Stone Elementals
Active Skill: None
Clay Golem
Clay Golem
Active Skill: None
Iron Golem
Iron Golem
Active Skill: None
Sentry Golem
Sentry Golem
Active Skill: Electric Arrow
Ice Elementals
Ice Elementals
Active Skill: Wave Of Cold
Fire Elementals
Fire Elementals
Active Skill: Inner Flame
Gargoyle
Gargoyle
Active Skill: Attack & Withdraw, Execution
Chimeras
Chimeras
Active Skill: Chimera’s Jump, Whirling Blades

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Know where to find any units we’ve missed? Post a comment below.

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