Splitgate will stay in open beta indefinitely


The sudden success of Splitgate has seen studio 1047 Games scramble to cope. The Portal-meets-Halo arena shooter was originally scheduled to launch into 1.0 on July 27, but thanks to a huge surge in player interest—prompted by an open beta available on consoles—that was moved back in order for the studio to boost its server capacity. The 1.0 release was moved to an unspecified date in August, but now that release has been delayed indefinitely.

Studio CEO Ian Proulx said the game will “remain in open beta for the foreseeable future as the small studio continues to scale the popular arena portal shooter that has seen more than 10 million downloads in its first 30 days of open beta.” According to the studio, the game’s concurrent player count has risen from 4,000 to 175,000 “in a few weeks.”

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